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3D (Camera & Scene)

 ```cubeData = [{colour:0xff9900, // Bottom Sides:[ {x:-50, y:50, z:50}, // UL {x:-50, y:50, z:-50}, // OL {x:50, y:50, z:-50}, // OR {x:50, y:50, z:50} // UR ]}, {colour:0xff9900, // Top Sides:[ {x:-50, y:-50, z:-50}, // UL {x:-50, y:-50, z:50}, // OL {x:50, y:-50, z:50}, // OR {x:50, y:-50, z:-50} // UR ]}, {colour:0xff8800, // Right Sides:[ {x:50, y:-50, z:50}, // OR {x:50, y:50, z:50}, // UR {x:50, y:50, z:-50}, // UL {x:50, y:-50, z:-50} // OL ]}, {colour:0xff8800, // Left Sides:[ {x:-50, y:-50, z:-50}, // OR {x:-50, y:50, z:-50}, // UR {x:-50, y:50, z:50}, // UL {x:-50, y:-50, z:50} // OL ]}, {colour:0xffaa00, // Front Sides:[ {x:-50, y:50, z:-50}, // UL {x:-50, y:-50, z:-50}, // OL {x:50, y:-50, z:-50}, // OR {x:50, y:50, z:-50} // UR ]}, {colour:0xffaa00, // Back Sides:[ {x:50, y:50, z:50}, // UL {x:50, y:-50, z:50}, // OL {x:-50, y:-50, z:50}, // OR {x:-50, y:50, z:50} // UR ]} ]; Objekt3d = function (data3d) { this.data3d = data3d; this.move3d = function(x, y, z) { var k = 0; while (k0) { this.mc.beginFill(this.Objekt3d.data3d[k].colour, this.Objekt3d.data3d[k].colour); this.mc.moveTo(polygon[0].sx, polygon[0].sy); this.mc.lineTo(polygon[1].sx, polygon[1].sy); this.mc.lineTo(polygon[2].sx, polygon[2].sy); this.mc.lineTo(polygon[3].sx, polygon[3].sy); this.mc.lineTo(polygon[0].sx, polygon[0].sy); } k++; } }; Cube3d = new Objekt3d(cubeData); Szene3D = new Kamera3d(Cube3d, 200, 400, _root); Szene3D.render(); Szene3D.mc._x = 275; Szene3D.mc._y = 175; _root.onEnterFrame = function() { Cube3d.rotate3d((this._xmouse+100)/100, (this._ymouse+200)/100); Szene3D.render(); }; ``` Posted by: Matthias Kannengiesser | website http://www.flashstar.de
A new property for the Movieclip object
 //All Movieclips have properties such as the x position: _x //This code overwrites some of the Movieclip objects predefined //Methods and replace them with new ones. //The new property is: anymovieclipname._depth //This code will only work correctly if you use the duplicateMovieClip, //attachMovie methods of the Movieclip object: ```anymovieclip.duplicateMovieClip("newname",depth) anymovieclip.attachMovie("linkage","newname",depth)``` Posted by: Flashguru | website http://www.flashguru.co.uk
Bounce Function
 ```//////////////////////////////////////////////// // Bounce Function // In German I call it wabber :) /////////////////////////////////////////////// movieclip.prototype.wabber = function(multiplikator, xskal, yskal, ratio) { sX = Number(sX * multiplikator) + Number((xskal - _xscale) * ratio); sY = Number(sY * multiplikator) + Number((yskal - _yscale) * ratio); _xscale += sX; _yscale += sY; } //You have to add this on your mc - it's just an example: onClipEvent (enterFrame) { wabber(.9, 150, 150, .3); } ``` Posted by: Matthias Kannengiesser | website http://www.flashstar.de
2D pie chart like percentage preloader
 ```/* ... place this 2D pie chart like percentage preloader script by www.advance-media.com on a movieClip on frame 1, your movie begins on frame 2, Flash MX ... The piece of pie grows with the percentage loaded. Add a dynamic text field for the variable "digit" to display the percentage value. By changing a few lines you get a circular time countdown effect, look (---) */ onClipEvent (load) { _root.stop(); radius = 175; step = 1; // step is the accuracy of drawing the circular line. circle_pi = Math.PI/180; b_total = _root.getBytesTotal(); // --- for the time countdown use the next 2 lines instead of the previous line --- //begin = getTimer(); //duration = 4; // 4 seconds } onClipEvent (enterFrame) { degree = 0; b_loaded = _root.getBytesLoaded(); // --- for the time countdown use the next line instead of the previous line --- //elapse = getTimer(); if (ratio>=360) { // circle completed, preload done _root.play(); } _root.digit = parseInt(b_loaded/b_total*100); ratio = b_loaded/b_total*360; // --- for the time countdown use the next 2 lines instead of the previous 2 lines --- //_root.digit = duration-parseInt((elapse-begin)/1000); //ratio = (elapse-begin)/(1000*duration)*360; with (this) { // drawing the growing piece of pie clear(); lineStyle(0, 0x00FFFF, 0); beginFill(0x00FFFF, 100); lineTo(0, -radius); } while (degree-step>=(-ratio)) { degree -= step; x = -radius*Math.sin(degree*circle_pi); y = -radius*Math.cos(degree*circle_pi); this.lineTo(x, y); } // 2004 by www.advance-media.com this.endFill(); } ``` Posted by: Folko Langner | website http://www.advance-media.com
2LineTo on mouse move effect
 ```//currently visible on http://www.lelab.net/tonearea/tone.asp?id=28 //the sound function was Posted by: Michael Tapson on actionscript.org s1 = new Sound(); s1.attachSound("dotsound1"); var intervalID; maxlevel = 80; minlevel = 0; fadespeed = 10; function fadeup() { clearInterval(intervalID); intervalID = setInterval(upOne, fadespeed); } function fadedown() { clearInterval(intervalID); intervalID = setInterval(downOne, fadespeed); } function upOne() { varSnd = s1.getVolume(); if (varSndsetVolume(varSnd+1); } else { clearInterval(intervalID); } updateAfterEvent(); } function downOne() { varSnd = s1.getVolume(); if (varSnd>minlevel) { s1.setVolume(varSnd-1); } else { clearInterval(intervalID); } updateAfterEvent(); } this.s1.start(0, 100); this.s1.setVolume(0); this.fri = .2; function down() { this._xscale += (this.scaX-this._xscale)*fri; this._yscale += (this.scaY-this._yscale)*fri; if (this._xscale-this.scaX<0.2 and this._xscale-this.scaX>-0.2 and this._yscale-this.scaY<0.2 and this._yscale-this.scaY>-0.2) { delete(this.onEnterFrame); } } this.createEmptyMovieClip("lineF", 1000); this.createEmptyMovieClip("lineE", 1001); this.lineE._visible = this.lineF._visible = 0; this.i = 1; this.follow = new Object(); this.follow._tl = this; this.follow.onMouseMove = function() { Mouse.show(); this = this._tl; this.alert._alpha -= 2; this.alert2._alpha += 1; this.distancex = (_xmouse-this.currentX)*this.fri; this.distancey = (_ymouse-this.currentY)*this.fri; this.currentX += this.distancex; this.currentY += this.distancey; this.lineE.clear(); this.lineF.clear(); this.lineE.lineStyle(0, 0x6790B0, 70); this.lineE.lineTo(50, 50); this.lineF.lineStyle(0, 0x96C94A, 30); this.lineF.lineTo(50, 50); if (this.i<50) { this.lineE.duplicateMovieClip("lineG"+i, i); this.lineF.duplicateMovieClip("lineH"+i+300, i+400); this.sq = eval("lineH"+this.i+300); this.sq2 = eval("lineG"+this.i); this.sq._x = sq2._x= this.currentX; this.sq._y = sq2._y= this.currentY; this.sq2._rotation += this.currentX/2; this.sq._rotation += this.currentX; i++; } else { i = 1; } updateAfterEvent(); }; this.follow.onMouseDown = function() { Mouse.hide(); _root.fadeup(); this = this._tl; this.alert._alpha = 40; this.alert2._alpha = 0; for (j=1; j<50; j++) { this.sqdown = eval(this["lineG"+j]); this.sqdown2 = eval(this["lineH"+j+300]); this.sqdown.scaX = this.sqdown.scaY = 300; this.sqdown2.scaX = this.sqdown2.scaY = 300; } }; this.follow.onMouseUp = function() { Mouse.hide(); _root.fadedown(); this = this._tl; for (j=1; j<=50; j++) { this.sqdown = eval(this["lineG"+j]); this.sqdown2 = eval(this["lineH"+j+300]); this.sqdown.scaX = this.sqdown.scaY = 0; this.sqdown2.scaX = this.sqdown2.scaY = 0; } }; Mouse.addListener(follow); delete this.lineE; delete this.lineF; this.onEnterFrame = function() { for (k=1; k<=50; k++) { this.sqdown = eval(this["lineG"+k]); this.sqdown2 = eval(this["lineH"+k+300]); this.sqdown.onEnterFrame = this.sqdown2.onEnterFrame = this.down; } }; ``` Posted by: adrien | website http://www.e-mergency.net

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