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JDowzell
03-25-2006, 09:47 PM
Hi.
I'm using the following sound code:

win1Sound = new Sound(this);
win1Sound.attachSound("Victory1");
win2Sound = new Sound(this);
win2Sound.attachSound("Victory2");


to define the sounds, then when i want them played I use this code:

_root.win1Sound.start(0, 0);
_root.win2Sound.start(0, 999);

but this plays both at the same time.
Is there a way I can get a (for example) 4 second delay between the first one playing and the second one?

devilmaycry
03-25-2006, 11:07 PM
see about setInterval