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Navarone
06-13-2006, 02:32 PM
What if any relationship do movieClips that have linkages and slow publishing time have in common with one another. My flash movie takes 5+minutes to publish. I have tried rebuilding from scratch and the only thing I see is alot of my movieClips have linkage identifiers.

senocular
06-13-2006, 02:52 PM
I dont think much if any. Why not just try removing all linkage identifiers and republishing and see if you see a difference.

Navarone
06-13-2006, 03:00 PM
Yeh, I quess I could do that. I actually timed the publishing which I am only publishing an EXE, was 14 minutes. I just don't understand what could be causing such a delay. I don't have any infinite loops anywhere thst I know of. I am reading in alot of text variables and I have alot of video, audio and mp3 files but they are all external. It's quite puzzling.

Navarone
06-13-2006, 03:24 PM
Ok, I went back through my project and removed all linkage identifiers and the publish time when from 14 minutes down to about 20 seconds. Thats absolutely amazing. Why would linkage identifiers cause this kind of delay?

senocular
06-13-2006, 03:48 PM
it depends on whether or not you just removed the linkage or you removed the elements from your movie. Check the published file size - I suspect its a lot lower because you didnt include those library items in your movie before publishing.

Navarone
06-13-2006, 04:03 PM
I just removed the linkages not the actual elements. The fla file sizes are within a few bytes of each other, but the published file sizes are substantially different, the swf without the linkages being smaller. But why is this? It not a shared library.

I wouldn't mind it so much except that if I make a change and want to see the results, I have to wait 15 minutes.

senocular
06-13-2006, 04:32 PM
linkages let Flash know what library items to include in a published movie if they are not placed within the timeline of that movie. If you remove linkages without including those linked items somewhere in the timeline, Flash will ignore them and not include them in the final swf. Obviously the less library items in your swf, the faster it will compile. It seems to me like you're just dealing with a lot of those library items, some that probably add a substantial amount of time to the compiling process (or you just may have a lot).

Navarone
06-13-2006, 04:43 PM
I do have alot in the library. I'll have to rethink my strategy for the next project and consider making smaller swfs instead of one. Live and learn I guess.:rolleyes: