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Frosty_spl
07-17-2006, 02:12 AM
http://www.the-rev.com/stage/test/rev-site06.html

On my site, i have a background swf that goes from alpha=0 to blurry(visible) back to alpha=0. It loads in on a lower level from my content.

The problem lies in that when you first view a part of the site where this loads in, the animation kind of pops, where it dosent finish the alpha=0, it skips it, making the animation look clunky. If you try to view the same page again, it works correctly.

The image in this animation that loads in is only 30k or so. I also have these SWFs on my main stage, so they would be preloaded. But it still dosent work quite well.

Did i build it the wrong way, should I just have each swf MC on the main stage, just move to certain coordinates and then move back. Does the problem lie that Im loading a swf in when its not necessary?

Frosty_spl
07-17-2006, 02:45 PM
I think i figured it out. :D

sophistikat
07-17-2006, 02:59 PM
if you have it'd be nice to let everyone know what the answer is. as for the orginal post... i don't see it? the transitions seem to work fine without any pops.

Frosty_spl
07-17-2006, 03:12 PM
I had the loaded swf blur animation work like this:

3 keyframes, the ones at the start and end were alpha=0, the middle one was alpha = 100. It seemed like the first part of the animation worked, then the last part would drop off.

I had to go to the middle keyframe, and add another one, and place it about 15 frames to the left, and have no animation between. So there would be the alpha = 0 at the beginning, it would animate to 100 and hold for 15 frames, then get to another keyframe that animated 100 to 0.

This way there is more room for error, if things dont come in at the specific time where the alpha =100 takes place.