b16a2
04-17-2002, 09:15 PM
Hi guys! As you can see by my post count, I am new to the forums... i am working on a racing game for my IT class, and I am running into problems. I am about 75% completed the game, Everything up until the crashing works. Even then, I have it to detect collisions and if I go off the road, or hit a car, it'll play the appropriate MC.
I want it so that at the end of the crash clip, that it will send it to the next scene ("YouDied") so that the player will eventually have the option to re play the game.
I have attached a copy of the FLA. I am thinkinging that it's probably pretty messy, so I'll declare some of the variables, and instance names and placements for you!
- Mouse/Car Movement: Controller MC (Instance Name: controller)
- Collision Detection and Traffic Spawning: Randomizer layer
- Player's car: PlayerCar layer, (Instance Name: car)
- Car Crash movie: PlayerCrash MC
- Car hitting side of the road: CarDitch MC
Thank you VERY much in advance for your help!
I want it so that at the end of the crash clip, that it will send it to the next scene ("YouDied") so that the player will eventually have the option to re play the game.
I have attached a copy of the FLA. I am thinkinging that it's probably pretty messy, so I'll declare some of the variables, and instance names and placements for you!
- Mouse/Car Movement: Controller MC (Instance Name: controller)
- Collision Detection and Traffic Spawning: Randomizer layer
- Player's car: PlayerCar layer, (Instance Name: car)
- Car Crash movie: PlayerCrash MC
- Car hitting side of the road: CarDitch MC
Thank you VERY much in advance for your help!