PDA

View Full Version : importing swf to library


Human
08-17-2006, 07:16 AM
i built an MP3 player and tried to import it to stage by code but everytime i did i would loose some functionality in the player. i tried two diffrent methods with no luck at all so i decided to just import the swf to the library and drag it to the stage. my question is how do i import a swf to library without loosing functionality? any help is appreciated.

thanks

J

DarthJay
08-17-2006, 07:29 AM
a few questions:

What do you mean you're losing functionality -- what functionality? And, are you losing that functionality when you import the SWF, or when you publish the SWF you imported it into?

Be sure that the versions of flash that each SWF was developed in are the same, and be sure the version of flash you are publsihing to is what is needed for both SWFs.

Human
08-17-2006, 07:59 AM
the functionality that i am loosing is in some of the buttons that load the mp3 and some drag and drop functions as well i can drag objects with no problems but the objects can not detect the targets. the swf works fine stand alone when i try it out. it just doesnt completly work when imported by code. thats why i just want to import it to the library and drag it to the stage.