View Full Version : dynamically importing images
krazyjl
05-02-2002, 03:03 AM
is there any way to use flash to dynamically import an image? i.e. is there some function that will create a new clip with the image (not initially in the flash file) in it?
kinda like loadVariables but with images
Billy T
05-02-2002, 03:24 AM
only in MX
krazyjl
05-02-2002, 03:50 AM
how do you do that in MX?
Billy T
05-02-2002, 04:11 AM
think you just do it like your loading in an external swf
loadMovie(blahblah.jpg, etc);
krazyjl
05-02-2002, 05:12 AM
sweet thx a lot. i was afraid flash couldn't do this and my whole project woulda bee stuck:D
it works on flash 5.0 too btw
Billy T
05-02-2002, 05:15 AM
Originally posted by krazyjl
it works on flash 5.0 too btw
you sure about that?
krazyjl
05-02-2002, 04:31 PM
yeah, loadMovie command. it's not in the documentation but it worked
Billy T
05-02-2002, 11:30 PM
well I just did a test and it didn't work for me so I dont know whats going on...
can you send me an example?
billy@tableau.com.au
krazyjl
05-03-2002, 01:49 AM
i just put
loadMovie("test.jpg", testClip)
in a ifFrameLoaded() event... i found out certain jpegs won't load for some reason, i can't tell why.. don't know if this problem was fixed in MX
if its not working you might wanna try different jpegs
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