kritter
09-13-2006, 05:49 PM
Here is what I'm trying to create but having real difficulty with it, if anyone can help I would really appreciated.
I'm trying to sync 2 movieClip together by having one movieClip behave like a button that rotate when drag. When that button is rotating and dragging, it sync with another movieClip timeline.
Basically, I have a movieClip with 5 different images having a fading tween animations call "main_mc". I'm trying to control main_mc timeline with another movieClip name "drag_mc".
Drag_mc movieClip needs to function like a button that when you press and drag, it can be rotate clockwise or counterclockwise, but while you're dragging it, it controls "main_mc" movieClip timeline.
So if I drag clockwise, the main_mc timeline will go forward, if it's counterclockwise, it will go backward. But basically, the rotation of the drag_mc have to sync with main_mc timeline.
Is it possible?
Sorry for the explanation, it's the best I can describe it. Thank you.
Kritter
I'm trying to sync 2 movieClip together by having one movieClip behave like a button that rotate when drag. When that button is rotating and dragging, it sync with another movieClip timeline.
Basically, I have a movieClip with 5 different images having a fading tween animations call "main_mc". I'm trying to control main_mc timeline with another movieClip name "drag_mc".
Drag_mc movieClip needs to function like a button that when you press and drag, it can be rotate clockwise or counterclockwise, but while you're dragging it, it controls "main_mc" movieClip timeline.
So if I drag clockwise, the main_mc timeline will go forward, if it's counterclockwise, it will go backward. But basically, the rotation of the drag_mc have to sync with main_mc timeline.
Is it possible?
Sorry for the explanation, it's the best I can describe it. Thank you.
Kritter