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View Full Version : Building a sound mixer


ujbrody
09-17-2006, 04:53 AM
Hi.

I am starting a new project in Flash, which is going to be a sound mixer. I will have sound loops and the user will be able to play with the volume of each loop.

Since I need the loops to be in perfect sync, I am thinking of playing them all from the start and mute them. When the user "activates" one loop, and mute will be off, and then he/she will be able to play with the volume.

Does anyone have any idea about how many sound files Flash can handle at the same time without breaking down the processor?

Thanks,
Uri

oldnewbie
09-17-2006, 05:12 AM
I believe it to be 8...

Billy T
09-17-2006, 05:14 AM
can play 8 sound objects at the same time - 16 with some clever actionscript and careful file preparation.

However, if you have a 4 minute audio file playing in each of the 8 sound objects I think flash would start to struggle

this might help - http://www.hed.swinburne.edu.au/design/tutorials/flash.php

oldnewbie
09-17-2006, 05:14 AM
Edited out.

ujbrody
09-17-2006, 05:53 AM
Thanks a lot guys,

Uri