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View Full Version : Another fullscreen issue


Prowler
05-29-2002, 05:18 PM
Using FlashAnts 1.2

Code for full screen -

fscommand ("fullscreen", "true");
fscommand ("showmenu", "false");
fscommand ("allowscale", "false");

When it is imported into FlasAnts it retains the original movie size (800 X 600). When I export it out and open the file, it still retains the original movie size.

I want it to fill the whole screen just like the .swf does. What might be the issue?

Flashants
05-30-2002, 08:52 AM
Would you send us your fla sample for testing?
It seems the problem only happen in V1.2beta.

Would you consider to upgrade to V1.5?
If yes, please send email to support@flashants.com with your order receipt. they will help you to upgrade with discounted price.

MikeG
05-31-2002, 02:40 PM
fscommand ("fullscreen", "true");
fscommand ("showmenu", "false");
fscommand ("allowscale", "TRUE");

If you want the movie to run full screen you need to set the "allow scale" command to TRUE.

Setting the "allow scale" command to false and the "fullscreen" to true means the player opens in full screen mode but the movie size is based on the authoring size.

Simply set both commands to TRUE

Prowler
06-05-2002, 04:37 AM
That is what I wanted. I didn't want to lose any scaling. Thanks for your help. All is fixed now.