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Bigshero
07-02-2002, 01:27 AM
Tutorial—Instances
I generally understand what I am doing but seem to run into a problem with the buttons
So far I have the five mouses and given them their names in the instance box ,also I have the text boxes and they are correct .

When I examine the library of the tutorial instances it contains a movieclip and a button below the movieclip----
when I convert a movieclip to a button the button shows above the movieclip in the library
---when I convert the rest of the mouses to buttons I end up with five buttons in the library–can I make one button apply the five mouses as it looks like that is the case in the tutorial—if so how can I do this or am I doing it correctly---grateful for any help

Bigshero

Ricod
07-02-2002, 09:56 AM
?? Not following u ...
I believe you're only supposed to have 1 mouse and 1 button in your library. U drag it to your stage 5 times, and THOSE are your instances. U can label them seperately and put code on them separately too. You're not supposed to convert the mouse mcs into buttons, as the buttons are already doing the button behaviour ...

Abelius
07-02-2002, 08:07 PM
Right.

The only case you want to convert a mc int oa button is because the button is supossed to have an animation on its own...

Bigshero
07-03-2002, 12:51 AM
Thankyou both for your response to my problem---

scene 1

mc dog, (fred)
A click a dog to view hisname times rom
A Instance name times roman 12 points
A ( empty), ( name )

symbol definitions
mc dog

There is one dog in the library

however i am lost at this point--how do i make the button---do i convert the dog on the stage to a button--i have tried several different ways and i get my dog buttonbut have had no successin making it look like the library in the tutorial----sorry for being a dummy but i am only just starting out --but i really love to learn this program

Terry

Ricod
07-03-2002, 08:52 AM
o_O ? You're goal is to make the library look as in the tutorial ?

Anyway, if u convert an instance to a button, ur creating a new library object. If u want EVERY dog to be a button, u should just set the behaviour of your dog from mc to button, and then modify it to fit your needs.