maximum rinse
05-03-2007, 02:34 PM
I'm currently building a game using Flash 8 Pro, that is to be used on Linux systems.
If possible the code is to be made open source.
Does anybody know what the best way of doing this is?
I'm fairly new to this, but it seems like these options may be available to me:
1. Publish the game in HTML, and run in a Firefox window on Linux machines. Forget about the open source thing.
2. Publish the game as an .exe, and install an application called Wine (think this is a Windows emulator?) on all the Linux systems. Forget about the open source thing.
3. Publish the game as an .exe, and embed it in an openLaszlo wrapper, making it open source (?). Then install Wine on all Linux machines.
Are these the only options available to me? What are the drawbacks and difficulties involved?
Any additional info or links would be greatly appreciated! :)
If possible the code is to be made open source.
Does anybody know what the best way of doing this is?
I'm fairly new to this, but it seems like these options may be available to me:
1. Publish the game in HTML, and run in a Firefox window on Linux machines. Forget about the open source thing.
2. Publish the game as an .exe, and install an application called Wine (think this is a Windows emulator?) on all the Linux systems. Forget about the open source thing.
3. Publish the game as an .exe, and embed it in an openLaszlo wrapper, making it open source (?). Then install Wine on all Linux machines.
Are these the only options available to me? What are the drawbacks and difficulties involved?
Any additional info or links would be greatly appreciated! :)