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View Full Version : Decrease Frame Rate w/o changing length


skinnykid
07-13-2007, 12:07 AM
Hi, I have an animation which is set at 30fps. In order to comply with a company requirement, I need to reduce it to 12fps. Is there a quick way to do so without changing the speed at which it plays?

Thought maybe there would be a way to publish at a lower frame rate, so it skips frames, but can't find this.

Also thought maybe there would be a way to stretch (in this case compress) the timeline with something like onion skinning.

If none of that actually exists, I know that I can just do it by hand, by the following:

select frame two, all layers
remove frames
remove frames
select next frame, all layers
remove frames
remove frames
select next frame, all layers
remove frames

repeat x a billion

anyone know a quick key for advancing to the next frame and keeping all layers on that frame selected? it would be nice to just do:

shift-f5
shift-f5
period
shift-f5
shift-f5
period
shift-f5
period

unfortunately hitting period to go to the next frame makes me lose my selection.

thanks for any help.

dr_zeus
07-13-2007, 06:02 PM
If the company requires you to publish at 12fps, it's probably for performance reasons. Running a SWF at 30fps takes more CPU time than a SWF running at 12fps. I imagine that logic to skip frames will use even more CPU. In other words, if I'm right that they need you running at 12fps because they don't want you slowing down their users' computers, you're probably making it worse.