ajobe
10-05-2007, 01:51 PM
I have 2 swfs playing at once. One is the navigation which has a small animation (just button movement up 4 pixels) on rollover. The other is a continuously playing video that loops through 7 bitmaps.
I am having trouble on slower machinges with the navigation tabs slowing down the replay of the animation when they are rolled over. Is there any thing I can so to prevent this or to better optimize my files?
The navigation animation is occuring with actionscript tweens and is all vector.
Apart from this specific case, it seems as though I am unable to have more than one animation occuring at a time, as I have had trouble with some other situations in the same project. I have found a way to alter my design to avoid this for other scenarios. Is this a common problem that flash is very CPU intensive?
Any insights would be greatly appreciated. Thanks guys!!
I am having trouble on slower machinges with the navigation tabs slowing down the replay of the animation when they are rolled over. Is there any thing I can so to prevent this or to better optimize my files?
The navigation animation is occuring with actionscript tweens and is all vector.
Apart from this specific case, it seems as though I am unable to have more than one animation occuring at a time, as I have had trouble with some other situations in the same project. I have found a way to alter my design to avoid this for other scenarios. Is this a common problem that flash is very CPU intensive?
Any insights would be greatly appreciated. Thanks guys!!