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View Full Version : Image Sequence Importing Stupidity


phloam
10-15-2007, 08:17 AM
I'm doing 3D renders out of Maya, occasionally running them through After Effects, but sometimes not.

The image sequences are 300x300 pixels, but they import into Flash at roughly 800000x800000. With the ratio locked, I can downsize to 300x300 sometimes, although even this is a pretty bad situation since Flash is now scaling something that really shouldn't have to be, making it run slower.

What's even worse though is that sometimes the downsizing doesn't even work. Flash arbitrarily imagines some extra space around the subject, so at 300x300 downsize it's really screwed. Wrong proportions and too small.

It's frustrating because I really don't get what the issue is. In photoshop the images are regular 72 dpi 300x300 PNG files. I can only guess that somewhere in the file header or some other part of information it's storing some bogus values, but I can't seem to fix it because Fash is the only app that treats it so stupidly.

A regular PNG out of photoshop doesn't do this. It's only files that originate from Maya (as tiffs) or from After Effects (as PNGs).

I can't use a JPG sequence because I need the alpha channel.

Any ideas?

Many thanks.

Scuba_Steve
10-15-2007, 03:23 PM
Tried running each image thru Fireworks or PS to CONFIRM dims and dpi? All I can think of...

creatify
10-24-2007, 10:15 PM
This is a stretch, but I've done this before: if you're importing the imgs into flash, and if you're importing into a MovieClip, or loading that swf into a clip withing a different swf - make sure that that empty clip isn't scaled in flash.