MuRkYsLaYeR
08-17-2002, 03:22 AM
Hopefully I can put this in understandable words.
I have a movie clip called "guy" with all the sprites for this game character in it all in a row. the first 15 frames are his still animation, and 16-30 are his walking animation. On frame 15 I have this script:
if (guymode = 0) {
gotoAndPlay(1);
}
if (guymode = 1) {
gotoAndPlay(16);
}
It works great, but when it goes back to a frame...say frame 1, it freezes! I've run into this before in other movies. WHY!?
I have a movie clip called "guy" with all the sprites for this game character in it all in a row. the first 15 frames are his still animation, and 16-30 are his walking animation. On frame 15 I have this script:
if (guymode = 0) {
gotoAndPlay(1);
}
if (guymode = 1) {
gotoAndPlay(16);
}
It works great, but when it goes back to a frame...say frame 1, it freezes! I've run into this before in other movies. WHY!?