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Darkless
11-14-2007, 10:41 PM
I decided to start an engine called heartless(may change) its a 3d engine and Im makeing it in c++ which I kinda know from learning visual basic and dont really know where to start.I know I need an audio,graphic,some sort of scripting support but can some one give me a good link to a place to teach me.oh and Ive made 2d games and am familier with some scripting and I know algorithms.

majicassassin
11-15-2007, 03:52 AM
Honestly, I recommend you go to a bookstore and buy a book. There's a lot of books that do a shotgun approach (minimum of everything you need), and also ones that delve pretty deeply into specifics. Also, a book on directX or openGL is probably necessary (directX now melds sound, control, etc all into one).

No offense, but your background of some scripting doesn't exactly lend itself to programming an entire game engine by yourself... I'd start with something simpler (like modding), then move up. Or at the very least make sure you have a strong base in C++.

TJones
11-21-2007, 08:24 PM
There are books by Thompson Course Technology that can greatly help you with this.

In particular is '3D Game Programming All In One 2nd Edition'. I have this book and it will come in very usefull for you. There are also others like Mathematics for Game Developers, Physics Modeling, etc that you should look at.

They are gonna run you about $50.00 USD per book but it's worth it.

TJ