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View Full Version : Securing flash games -changing variable values DIRECT in RAM MEMORY


krikke
11-19-2007, 05:06 PM
Hi!

I allready found some older threads about securing Flash games but couldn't find any solution for this:

It seems there are some programs in which you can manually lock and change a variable in your computer RAM. So for example you can easily change your score by changing a value in your computer's RAM to 1000000...

2 examples:

http://www.filedudes.com/SWFMoney-download-46734.html
http://www.raymond.cc/blog/archives/2007/02/27/how-to-cheat-and-hack-flash-based-games/

While worrying about secure communication between flash and your mysql db what about these programs? Does somebody have an idea to prevent this? My guess is that it's actually impossible to check this, but what do you think? ;)

CyanBlue
11-19-2007, 05:30 PM
You could come up with work-around by saving steps in the game... For example, if the game is a multi-stage game, you could save data for each stages and duration that took to play that stage... and when saving data in the server, you could add in some rough logic to see how long it took to finish that stage and see if the score looks valid and so on... But there are people who just enjoys doing that stuff, so you've got to say when you are not going to waste any more of your time on that... ;)