NerdBoy1392
12-21-2007, 02:43 AM
I've been working on a particle system that uses impulses to move them around, you click somewhere and that puts an impulse there and the particle is dragged to it. If you place multiples then it will try to get to the approximate center. But the weird part is when I just hit Test Movie then the particle moves to wherever I put the first impulse, not like it's supposed to, but when I click on Debug Movie to, well, debug it, then the particle works exactly like it's supposed to and goes to the center. I don't change anything between switching between Normal and Debug, but it changes how it works in a VERY critical way. I checked around a little bit and there is no time-critical code in my script, and I have no clue why it would be doing this.
I'm using an external Particle class I made, and some other old Vector class that I know works, but other than that, all the code is in a single frame in the fla.
I put the code in the text file but I don't really think that the problem is in the code.
Also, I'm new to ActionScript.org, is there a better way to post this code?
I'm using an external Particle class I made, and some other old Vector class that I know works, but other than that, all the code is in a single frame in the fla.
I put the code in the text file but I don't really think that the problem is in the code.
Also, I'm new to ActionScript.org, is there a better way to post this code?