View Full Version : Why it's not working? [flash lite 1.x]

02-28-2008, 12:49 PM
Hello Everyone

I got two movie clips (mc1 and mc2 ) and two looping frames, on a first frame simple code:

speed = 4
x1 = getProperty("mc1",_x)
y1 = getProperty("mc1",_y)

x2 = getProperty("mc2",_x)
y2 = getProperty("mc2",_y)

dx = x1-x2;
dy = y1-y2;

aa = Math.atan2(dx, dy);

mc_x = x1 + Math.cos(aa)* speed
mc_y = y1 + Math.sin(-aa) * speed


when testing in a flash player 5 this code makes mc1 rotating around mc2 in a flash lite player 1.x mc1 is just stuck? anybondy knows what's wrong here?:confused:

02-28-2008, 04:48 PM
No math ability in flashlite 1.x. Moving up to flashlite 2.1 player which is a free download from adobes site will allow this.