thpii
09-21-2002, 03:52 PM
I tried this technique which I learned from www.superhere.net (which by the way has a nice working example of what I'm trying to do)
I'm trying to stream MP3s (like an internet radio) using the following technique:
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open a new fla, import the mp3 file. Place the audio in the timeline. Set the sync to stream in the sound properties bar. Enlarge the timeline to fit the mp3. Change the mp3 stream compression in the publish settings, I use MONO 80kbps. Export the swf, I will refer to this as mytrack.swf. Now open a new fla, Create a new empty movieclip and place it in the scene with an instance name of container. Touch the first frame of the main timeline. Open the frame actions panel and write:
loadMovie("mytrack.swf", "container")
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The problem is that while the audio is playing, it brings the animation on my site to a crawl. How do I get around this? The example above (www.superhere.net) doesn't have this problem...
Any ideas?
-Theron
I'm trying to stream MP3s (like an internet radio) using the following technique:
--------
open a new fla, import the mp3 file. Place the audio in the timeline. Set the sync to stream in the sound properties bar. Enlarge the timeline to fit the mp3. Change the mp3 stream compression in the publish settings, I use MONO 80kbps. Export the swf, I will refer to this as mytrack.swf. Now open a new fla, Create a new empty movieclip and place it in the scene with an instance name of container. Touch the first frame of the main timeline. Open the frame actions panel and write:
loadMovie("mytrack.swf", "container")
--------
The problem is that while the audio is playing, it brings the animation on my site to a crawl. How do I get around this? The example above (www.superhere.net) doesn't have this problem...
Any ideas?
-Theron