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View Full Version : jaw-droppin beetle


noir
09-27-2002, 07:23 PM
Go to http://www.wireframe.co.za/beetle/ and play the game.

After you pick your jaw from the floor at the level of detail, explain how they did the car. WOW!

jimburton
09-27-2002, 08:46 PM
flipping chips! fantastic! thats a very nice little game...the most impressive thing to me is that something that looks so lush has such small files. Like most stuff though it's a seemingly complex system made up of simple elements - not sure what you mean about the car but making it move and respond to the keys isn't that difficult - there's an example here in the movies section (http://www.actionscript.org/showMovie.php?id=202) but then of course you've got to give it inertia to keep it going upwards and do a little take off over the ramps, and put elasticity between the body and the wheels, make it constrained to the path in an isometric landscape etc etc! I echo your wow.

farafiro
09-29-2002, 10:50 AM
wow, this is a very cool, clean graphics

Billy T
09-30-2002, 02:27 PM
yeah the wireframe guy is a freak - have a look at this - http://www.vectorlounge.com/04_amsterdam/jam/wireframe.html

snapple
10-01-2002, 05:26 PM
Ridiculously good fun, thanks for the link Billy - cheers :D