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View Full Version : Craziest bug EVER


Darakan
03-29-2008, 06:47 PM
So I'm making a game, and I have a "menu" scene and a "game" scene. The menu scene contains a streaming sound inside a looping MC. If I move into the next scene, the weirdest thing happens:

The game starts to run incredibly fast (like the frame rate is set on 100 and all the Timers I've set run 10 times faster). This thing goes on for a few seconds and then it calms down, and the game returns to normal.

It's getting stranger, as this bug only started when I added the stream into the menu, and when I remove it (or by making it an Event sound), it all works regularly! I can't suffice with an Event sound because I have to synch the looping sound to the animation of the MC. Nevertheless, it doesn't justify such a bug...

And I ask, what the hell!?