PDA

View Full Version : [F8/AS2]gotoAndStop problem


blackviper91
05-03-2008, 06:27 AM
Hi, I am currently working on a game with 10 levels (40 to 100 planned). Everything has been going great up until I tried to add level 11. the very first frame, the placeholder for the menu, had the code 'gotoAndStop("level11");' for some reason this wouldn't work. Then when I removed dead space (took it from about fr. 110 to 45) all of a sudden it worked. So,does gotoAndStop have some kind of limit or something? I am having problems wit it in other places.