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View Full Version : Papervision: Does an object get rendered and uses processing


BeechyBoy
07-02-2008, 05:54 PM
My scene is a carrousel and it contains too many objects in view of the camera. I will move the camera so that onlt a few bjects are in the sight line of the camera. Will this reduce the procesing that takes place? I would like to cull the objects which are outside of the view of the camera without being as brutal as to 'removeChild' them from the scene. How could I achieve a more efficient scene, or can someone clarify how much of the scene is processed outside of the cameras view? Many thanks in advance.

Slowburn
07-03-2008, 03:21 PM
I think if you use the frustumCamera it will cull objects outside the frustum for you, so they won't be rendered. ( that is for Papervision3D v2 - GreatWhite )