PDA

View Full Version : Examples of impressive MXML UI?


d000hg
07-03-2008, 11:27 AM
I'm working on a game using Flex 3. We have a choice with the UI between doing dialogs using MXML, or getting our artists to create the dialogs as Flash SWFs which we load and "hook into". The first approach requires less time spent passing resources/instructions back and forth between artists/coders, and isn't as friendly to code against, but it does theoretically have greater potential in terms of attractiveness.

I'm trying to find how good you can make UI using MXML, and how customizable the appearance is on the standard components... for example standard scroll bars are not very attractive.
Are there any examples of attractive MXML UI out there I can look at to judge if it's sufficient for our needs?

Thanks for any links.

matlevy
07-03-2008, 01:39 PM
we built this http://minimatch.cartoonnetwork.com on the flex framework

d000hg
07-03-2008, 01:45 PM
That's really impressive, thanks for sharing! So the whole front end UI is built in FlexBuilder, all those tabs and funky buttons etc?

I don't suppose you have any idea where I can get information on how to do such advanced stuff? Livedocs doesn't seem to have anything very helpful... even setting images on buttons isn't something I've seen as a sample. Any links or book recommendations would be very gratefully received :)

drkstr
07-03-2008, 06:41 PM
This is a good resource on skinning Flex apps:

http://www.scalenine.com/


Best Regards,
~Aaron

tsj4
07-03-2008, 09:33 PM
Matlevy, why when you right click on it it doesn't say anything about the flash player. The only thing on that page which could be flex is the video component.

[edit]
My Bad I guess you were reffering to this page

http://minimatch.cartoonnetwork.com/app/index.html?fvdlink=guest