View Full Version : Synchronization problem
Shankara
10-23-2002, 02:19 PM
I made an animation in a 128 Mb RAM and 800 MHz computer (it has a song about 3 minutes and an animation with changing alpha etc...). When I execute it in another pc (256 MB RAM and 1600 MHz), the song goes good (it's 3 minutes too), but the animation is faster than in the other Pc.
How is it possible? Is there any way to control it?
Many thanks
Ricod
10-26-2002, 11:18 AM
The animation is faster due to the animation with the alpha fx. This is pretty processor heavy ( the combination, try not the animate anything with an alpha effect and an animation and another alpha / scale or something like that)
What you could do is make the animation time related... so that if a certain stage hasn't been reached at a certain time, its set to that stage, but this can result in 'clunky' animation. Another thing would be to syncronize on the worst case scenario and on better machines, have it wait, or with an 'idle' animation or sumthing similar (or not, if you so choose).
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