View Full Version : Is there any method to protect ur swf from decompilers?
bhograj
08-01-2008, 01:15 PM
I have created an animated frame by frame movie.
But i don't want any one to decompile it.
i just want to know if there is any method to protect my swf from being decompiled(:o
CyanBlue
08-01-2008, 01:37 PM
Howdy and Welcome... :)
There is no method you can use to protect your code... and you probably won't have any ActionScript if it is an animated frame by frame movie...
atomic
08-01-2008, 01:53 PM
Even if there's no ActionScript, it can still be decompiled, and it's content (pictures, graphics, sounds, etc...) extracted...
Worst case, if I want to get at your content, and can't decompile it, I'll just stick a camera & mic in front of my screen...
CyanBlue
08-01-2008, 02:50 PM
Camera & mic??? Don't you have a camcoder??? :p
gamedeveloper22510
08-04-2008, 01:47 AM
I have created an animated frame by frame movie.
But i don't want any one to decompile it.
i just want to know if there is any method to protect my swf from being decompiled(:o
i beleive you can just protect from import
atomic
08-04-2008, 02:34 AM
Camera & mic??? Don't you have a camcoder??? :p
No! I'm too old for that modern technology! :eek:
But I do have a decompiler! :p
bakri
08-05-2008, 09:16 PM
is it possible??!
CyanBlue
08-05-2008, 09:18 PM
No, it is not possible...
atomic
08-05-2008, 09:26 PM
There's one way... When you're done, lock it up in a safe, and don't put it on the web... :p
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