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View Full Version : Free Code: Beautiful Fractals W/ Color Shifting


mattkenefick
11-04-2008, 02:36 AM
I'm putting the source up in about an hour or two? Check it out and see if you like it. I can make more like it, perhaps tie some into preset animations and make some sound visualizers.

Take it for what it's worth and do some cool stuff with it!!

http://mattkenefick.com/blog/2008/11/as3-fractals-with-color-shifting-points/

lordofduct
11-04-2008, 02:55 AM
Cool

I love fractals... they so pretty.

You gonna blog some of your fractal algorithms by any chance?

Here's one of my basic fractal's running. This is a generic C-curve drawn for it's first 17 passes:

www.lordofduct.com/assets/flash/fractal1/C-Curve_Fractal.html

nothing as interactive as yours though...

CyanBlue
11-04-2008, 03:07 AM
Looking very nice... ;)

Yeah... I've done many L-system stuff with RenderMan/MEL Script while I was at school... Good old days...

It's somewhat interesting though... In early Flash days, we've seen many of these types of experiments, but I don't seem to see more of those for the past few years... Hm...

mattkenefick
11-04-2008, 03:10 AM
I put up the source and theres a couple more commands (LEFT and RIGHT) to stop and restart the fractal positioning so you don't need a continuous one and also so you dont have to clear the board.

Check out the code and see what you think.

@Both of you, thanks for the kind words ;)

mattkenefick
11-04-2008, 03:12 AM
It's somewhat interesting though... In early Flash days, we've seen many of these types of experiments, but I don't seem to see more of those for the past few years... Hm...

This goes right align with my theory of knowing too much.

When you start out in a program: Photoshop, flash, after effect, or anything.. even photography... Your skills are very limited so therefore you must be creative with the little amount that you know.. and thats when your best work happens.

As soon as you start to know everything, you are less creative and instead look for a way to bundle everything you know together into something vast and uncreative. It's sad, but true.

lordofduct
11-04-2008, 03:19 AM
This goes right align with my theory of knowing too much.

When you start out in a program: Photoshop, flash, after effect, or anything.. even photography... Your skills are very limited so therefore you must be creative with the little amount that you know.. and thats when your best work happens.

As soon as you start to know everything, you are less creative and instead look for a way to bundle everything you know together into something vast and uncreative. It's sad, but true.

Agreed, a limited palette makes for boundless creativity is what I always say.

It's why I play retro videogames. I find the stuff they do in older games so much cooler and prettier when considering what they had to work with in comparison to modern games.

Yeah games today are massive and realistic, but that's it... they are realistic. It's beginning to get hard to distinguish them apart really.

Now when you pull out Contra Hard Corps on the Genesis and play the chase level where that giant robot chases down the interstate while you blow its head off... and then you think about it, this is being done on a 16 bit motorolla 68000 clocked at 7 mhz!!! Now that's freakin' AWESOME!

mattkenefick
11-04-2008, 03:22 AM
As pointed out by someone on Kirupa... These aren't technically fractals. A fractal is a shape being repeated in different scales, but these technically have moving points so its not REALLY a fractal (even though these points could be very easily fixed so it was, but would look less appealing)...

but its similar enough.

mattkenefick
11-04-2008, 05:08 PM
Updated with cleaner code and more functionality!

Check it out

pj-co
11-04-2008, 05:33 PM
looks great man, nice work.

mattkenefick
11-04-2008, 07:08 PM
Some examples using the APP:

Soon will have image exporting etc

ggalan
11-04-2008, 07:20 PM
thanks for sharing code, looks fantastic!

CyanBlue
11-04-2008, 08:36 PM
Looking sweet... ;)