View Full Version : SaveGame function
delta4.gamma2
12-26-2008, 03:23 PM
:confused:
I am trying to make a game that you can save your progress but I don't completely understand how.
orange gold
12-26-2008, 03:34 PM
there are two ways to save files... one usees xml socket servers which is expensive but willnt be blocked by firewalls.
the other (free) way is to use shared object code (tutorial link at bottom) this allows you to save the data straight to a file on your computer, but a firewall might block that and the files are editable so if you dont encrypt them people can just edit how much money they have etc. if its gonna be an MMORPG you def wana use an xml socket server. you can get a free one that holds up to 10 online players and stores like 5gigs of data. like how much money each player haas etc.
here is the tutorial to the free way (sharedObject) http://www.kirupa.com/developer/actionscript/shared_objects.htm
Whats the link to free xml socket one (up to 10 players)?
orange gold
12-29-2008, 03:34 PM
http://www.smartfoxserver.com/
it runs on your computer through cmd... ive used it before so i can assure u it works
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