View Full Version : Importing Image Locally to SWF and Not To Server
02-19-2009, 09:28 PM
Is there a way to insert an image into an Image object within an SWF at run-time instead of having the image upload to the server and then having to Image.load(url) later?
02-19-2009, 11:58 PM
02-20-2009, 02:39 AM
No, this is not what I meant. I want a user to upload an image to insert onto the stage, but I don't want it uploaded to the server, only to be used locally. I see examples like these, but it's almost as if they are different libraries. I do not have access to the load() method and data attribute for flash.net.FileReference.
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