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Kittys
03-24-2009, 10:59 PM
Hi

I need some help please, I have a game that runs in full mode I want to use it online in a htm file using flash and not in full mode I want it to run inside the htm
I already search the forum, I create a ENTER button and use the code

on(press){
fscommand("exec","JOGO_XP.exe");
}

I have the htm, swf and the exe (windows project exe) in c:/test and the exe game in c:/test/ fscommand
When I run in my pc the windows project exe and clik in enter he open the game in full mode. But I don’t know how to put it inside the htm and if its possible to open not in full mode

Can someone help please?

Sorry about my English hope you can understand what I need to do

Tank you :rolleyes:

CyanBlue
03-24-2009, 11:05 PM
Howdy and Welcome... :)

You cannot run EXE file inside the HTML file...

Kittys
03-24-2009, 11:16 PM
Ty CyanBlue for your replay

But is there any way to use the game into my website? (run the exe file in a pc but it host in my server) it can be in full mode :confused:

CyanBlue
03-24-2009, 11:22 PM
Why can't you use SWF instead???

Kittys
03-24-2009, 11:34 PM
Can I convert a exe game into a swf and don’t lose anything from the configurations and connections that the game have to make?

This game must connect to the server, send and receive information’s from some files in server

CyanBlue
03-24-2009, 11:36 PM
If you don't have the source file, you've got to hunt for EXE2SWF program from the Internet... I don't know how you are doing the server thing and whatnot, so I cannot exactly tell you if it will definitely work or not but most of the stuff should work as long as the SWF does not violate the security stuff such as gettting/setting data to a server that is not in the same domain as your SWF/HTML file...

Kittys
03-24-2009, 11:41 PM
CyanBlue thank you for your replays, I am going to try it and see if it works well
If I need some help I will ask again

One more time, thank you very much

;) kiss

kkbbcute
03-25-2009, 01:51 PM
Actually I think that thesse sort of programs will definitely run into a whole lot of complications, as not every game constructed will use algorithms that Flash has. For example, texture mapping and stuff like that.