ImOnCloudNine69
03-25-2009, 07:47 PM
I have a basic flash game. Its an Offshoot of Raiden X. Not important. Anyway.
I keep track of their score in a Dynamic Text Box.
I need some way to save and compare it with other scores. this will most likely never be online, only on a school server of which i could read/write to a text file or anything you would suggjest. the file should be local (hosted on the server same place as the game).
Any ideas are appreciated.
i use this code to read positions from a text file for MC's, i could easily modify it to read a highscore board. i need to be able to write back to this text file. if this is the suggjested course of action.
var txt:String;
myLoadVar = new LoadVars();
myLoadVar.load("Enemies1.txt");
myLoadVar.onLoad = function(success) {
if (success == true)
{
txt = myLoadVar.xStart
en1_xstart = txt.split("\r");
}
};
my idea is that i would keep the numbers in an array after reading them in and just sort the array to write out the top 10 or whatever numbers.
I keep track of their score in a Dynamic Text Box.
I need some way to save and compare it with other scores. this will most likely never be online, only on a school server of which i could read/write to a text file or anything you would suggjest. the file should be local (hosted on the server same place as the game).
Any ideas are appreciated.
i use this code to read positions from a text file for MC's, i could easily modify it to read a highscore board. i need to be able to write back to this text file. if this is the suggjested course of action.
var txt:String;
myLoadVar = new LoadVars();
myLoadVar.load("Enemies1.txt");
myLoadVar.onLoad = function(success) {
if (success == true)
{
txt = myLoadVar.xStart
en1_xstart = txt.split("\r");
}
};
my idea is that i would keep the numbers in an array after reading them in and just sort the array to write out the top 10 or whatever numbers.