nikodermus
05-07-2009, 10:45 PM
Hey all,
I'm having a weird issue, wondering if anyone's ever seen this:
I'm streaming an f4v from FMS 3.5. I play the stream, then immediately pause to start buffering. Then unpause it at a later point.
This is working just fine (yes, I'm using Flash Player 10, so smart pause is enabled). BUT if I set the bufferTime property before pausing it, the pause triggers the buffer to flush out. It's a strange thing.
An unrelated issue is that when I leave bufferTime set to its default .1 seconds, the NetStream.Buffer.Full event doesn't fire until a full 2 seconds are loaded. I'm confused.
Thanks!
I'm having a weird issue, wondering if anyone's ever seen this:
I'm streaming an f4v from FMS 3.5. I play the stream, then immediately pause to start buffering. Then unpause it at a later point.
This is working just fine (yes, I'm using Flash Player 10, so smart pause is enabled). BUT if I set the bufferTime property before pausing it, the pause triggers the buffer to flush out. It's a strange thing.
An unrelated issue is that when I leave bufferTime set to its default .1 seconds, the NetStream.Buffer.Full event doesn't fire until a full 2 seconds are loaded. I'm confused.
Thanks!