View Full Version : Cassiopeia game
sergei.romanuk
05-14-2009, 07:41 AM
Hi everyone!
Last time i worked on my flash game Cassiopeia. This is an action arcade game with RPG elements.
Here is the link:
http://romanuk.net/cassiopeia
Want to hear a feedback from the people aside from my country :)
tango88
05-17-2009, 10:00 AM
Something wrong with your site...
cjx3711
05-25-2009, 05:58 PM
Works for me.
Firstly, No enemies?
Secondly, the movement system is not realistic. You should keep moving in the same direction regardless of the rotation.
I will further review it when I have time
sergei.romanuk
05-26-2009, 08:28 AM
There are few enemies in the start location. This is made to help gamer to begin... Many enemies (even 2) will kill unexperienced player very quickly. You can jump to "Dark Star" location for more enemies :)
sergei.romanuk
05-26-2009, 08:31 AM
Works for me.
Secondly, the movement system is not realistic. You should keep moving in the same direction regardless of the rotation.
I will further review it when I have time
Could you explain a bit more? I can't see any big issues with moving.... maybe i'm blind because spent to much time on developing it :)
kkbbcute
05-26-2009, 01:01 PM
Firstly, I think the loader looks a little too plain, stylize it with a little graphics to liven things up.
Secondly, I agree the enemies take too long to find and the movement system needs smoothing out, as the ship doesn't seem to obey the laws of physics, remember, an object flying in one direction will continue flying in the same direction even if it turns. Also, try continually strafing, and your reticle will go in this wild spasm in the general direction of your cursor, this could be a fps related bug (fps too low?)
That's about it actually, I can't really say more as it has a few fundamental flaws, but I think they can easily be fixed.
Good luck! ;)
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