davej
06-25-2009, 03:44 PM
Hi All
I have problem closing or removing a netstream object. the object is created in a class I wrote. that class is added to a sprite object. when I remove the sprite which the netstream is a child of the netstream still plays. I know I can use close() to close the netstream but the problem is that the object that removes the sprite does not know that there is a netstream object in the sprite. Is there some universal close or any suggestions? hope this makes some sense.
I have problem closing or removing a netstream object. the object is created in a class I wrote. that class is added to a sprite object. when I remove the sprite which the netstream is a child of the netstream still plays. I know I can use close() to close the netstream but the problem is that the object that removes the sprite does not know that there is a netstream object in the sprite. Is there some universal close or any suggestions? hope this makes some sense.