duran3d
07-09-2009, 10:07 PM
According to a client's petition, I'm considering creating a standalone game in Adobe Flash CS3 (via Publish Settings->Windows Proyector/Mac Proyector) that can be distributed as a standalone game (so no need for web browser) for commercial purposes.
This game would be a graphical adventure in 2D (or may be fake 3D) to be
played in fullscreen or windowed mode (not sure about that). As a very raw estimation the game could contain, lets say, 100 different screens, each of them with a different background and several characters and items plus the GUI.
As far as I know, using [Publish Settings->Windows Proyector (.exe)] to create the executable will create a single .exe file containing all of the game resources, so I fear the .exe file will be huge.
So my question is: Is this a good idea? Has anybody tried something like this? Do you think the final .exe file could be a problem in terms of size and/or performance?
Thanks.
This game would be a graphical adventure in 2D (or may be fake 3D) to be
played in fullscreen or windowed mode (not sure about that). As a very raw estimation the game could contain, lets say, 100 different screens, each of them with a different background and several characters and items plus the GUI.
As far as I know, using [Publish Settings->Windows Proyector (.exe)] to create the executable will create a single .exe file containing all of the game resources, so I fear the .exe file will be huge.
So my question is: Is this a good idea? Has anybody tried something like this? Do you think the final .exe file could be a problem in terms of size and/or performance?
Thanks.