Virtual_Skippy
07-15-2009, 02:48 PM
Hi there everyone, hope your all well. Every time I Googled a problem on AS3 I always ended up arriving at this great site so I finally decided to register. I also have a slight issue with a Block Breaker game I am currently trying to build.
A bit of background: I'm currently reading "Macromedia Flash Professional 8 Game Development" by Glen Rhodes and attempting to update the games from AS2 to AS3. Only differences I have are stage sizes and array sizes from what is discussed in the book as eventually I am hoping to host the games on my PHP website dynamically. I'm currently working on a block breaker game found in the book and cannot for the life of me figure out how to detect a collison between a movie clip and an array of movie clips that builds the 'Block Grid'. I hope I explained that clearly enough :).
Multiple errors have surfaced while trying to resolve this isse, ranging from the child references being set to null on the odd occasions I can remove movie clips right through to not being able to convert Strings to MovieClips.
Attachted to this post is a copy of the game that is configured up to the point where no collisions are detected between my ball movieclip and the grid. May I ask kindly that my fellow actionscript programmers take a look at my project and attempt to get it to the point where a collison is being detected between the movie clips in the array and the ball movie clip?
Many days have been spent on this just sat at my computer racking my brains with this. Any help would be supremely appreciated.
Thank u :)
Skippy
A bit of background: I'm currently reading "Macromedia Flash Professional 8 Game Development" by Glen Rhodes and attempting to update the games from AS2 to AS3. Only differences I have are stage sizes and array sizes from what is discussed in the book as eventually I am hoping to host the games on my PHP website dynamically. I'm currently working on a block breaker game found in the book and cannot for the life of me figure out how to detect a collison between a movie clip and an array of movie clips that builds the 'Block Grid'. I hope I explained that clearly enough :).
Multiple errors have surfaced while trying to resolve this isse, ranging from the child references being set to null on the odd occasions I can remove movie clips right through to not being able to convert Strings to MovieClips.
Attachted to this post is a copy of the game that is configured up to the point where no collisions are detected between my ball movieclip and the grid. May I ask kindly that my fellow actionscript programmers take a look at my project and attempt to get it to the point where a collison is being detected between the movie clips in the array and the ball movie clip?
Many days have been spent on this just sat at my computer racking my brains with this. Any help would be supremely appreciated.
Thank u :)
Skippy