View Full Version : Html 5
Livi17
08-08-2009, 04:25 AM
HTML 5 is the next major revision of HTML ("hypertext markup language"), the core markup language of the World Wide Web. Its first draft appeared on January 22, 2008.
HTML 5 is the proposed next standard for both HTML 4.01 and XHTML 1.0, as development on the next version of the latter has stopped. HTML 5 was initially said to become a game-changer in Web application development, making obsolete such plug-in-based rich Internet application (RIA) technologies as Adobe Flash, Microsoft Silverlight, and Sun JavaFX
http://en.wikipedia.org/wiki/HTML_5
Interesting. Thoughts, anyone?
Livi17
08-08-2009, 04:27 AM
Check out this article. Someone was experimenting with the Canvas tag in HTML 5.
If you look at the experiment, and then view source, you'll see that there was no Flash involved.
HTML5 Canvas Experiment
by Sebastian Deutsch on August 3rd, 2009
Click here to launch the experiment! (http://9elements.com/io/projects/html5/canvas/) (beware: sophisticated browser needed)
HTML5 is getting a lot of love lately. With the arrival of FireFox 3.5, Safari 4 and the new betas of Google Chrome and Opera, browsers support some great new features including canvas and the new audio/video tags. Most interesting: modern mobile devices like the iPhone or Android-based phones also support new standards in favor of Flash. The future looks bright for HTML5.
Time for us to play with this technology. We’ve created a litttle experiment which loads 100 tweets related to HTML5 and displays them using a javascript-based particle engine. Each particle represents a tweet – click on one of them and it’ll appear on the screen.
The original particle engine was ported from a Flex/AS3 project that we’ve created to javascript. We’re using processing.js for particle rendering on canvas which is a very useful graphics library created by John Resig. The music will only be played if the browser supports the audio tag. To detect if the audio or canvas feature is present we use the awesome modernizr library. We could have used a fallback solution like playing the sound via Flash. But this experiment is about HTML5 – and who needs Flash anyway?
Big thanks to spokenlounge.com for supporting us and for providing the mp3 track.
http://9elements.com/io/?p=153
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