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View Full Version : Reducing graphic lag? What image types process the fastest?


pondwater
09-13-2009, 06:32 PM
Hello, I am relatively new to flash. I've been tinkering with AS3 for around a month and I used to make little videos back in 2004/5 in highschool for newgrounds.com.

I am currently working on a flash engine, and its been going resonably well, as I am still learning AS3 I have been goign over my coding making it more and more efficient for reading purposes and game speed. However i've noticed a drastic reduction in speed when i added in a few background and 'middleground' images that scroll at different speeds when the screen scrolls horizontally. While i don't want my game to run poorly, i do love the panoramic and layered affect this gives.So my basic question is:

Are there types of graphics that can be used in flash that load/process quicker than others?

Im currently using vector basic graphics made within flash, therefore reducing quality makes it run considerably faster. Would a raster type graphic such as bitmap, gif, png run more effectively than a low quality vector image?