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Cragdo
03-01-2003, 01:10 AM
Im loading .jpgs from an external source into my flash animation and have problems with them being TOO big or not in the right location.


onClipEvent (enterFrame) {
loadMovie("someimage.jpg", this);
}

Now how do i manipulate the images to fit the needs i want?
For example i want one to be a
x = 20, y = 45 width = 100 height = 200

Thanks :D

Billy T
03-01-2003, 02:49 AM
load them into a target mc and then mani[ulate the target mc

target_mc.loadMovie("image.jpg");
target_mc._x=50;

etc

cheers