bunty
03-31-2003, 02:21 AM
Hi, first post but I've been lurking with intent for a while now....
I have an apparently simple problem -
I've got an animation which I am working on for a client. In order to make life easier (and faster) when it comes to making changes later on I've constructed the animation in a modular way - each movement/action is in a seperate movie clip. The only problem I have with this is that an object in the scene (in its own clip) is constantly moving - a 30f loop - and when the timeline moves from action to action (each action containing its own instance of this clip) the 30f loop jumps back to frame one no matter where it had just been the frame before.
What is the best solution to keeping each instance of this clip in sync so that the jump from one clip (that contains it) to another is as seamless as a thing without a seam?
Thanks in advance,
Bunty
I have an apparently simple problem -
I've got an animation which I am working on for a client. In order to make life easier (and faster) when it comes to making changes later on I've constructed the animation in a modular way - each movement/action is in a seperate movie clip. The only problem I have with this is that an object in the scene (in its own clip) is constantly moving - a 30f loop - and when the timeline moves from action to action (each action containing its own instance of this clip) the 30f loop jumps back to frame one no matter where it had just been the frame before.
What is the best solution to keeping each instance of this clip in sync so that the jump from one clip (that contains it) to another is as seamless as a thing without a seam?
Thanks in advance,
Bunty