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View Full Version : A True Actionscripted Guassian Blur Filter


neightball
04-01-2003, 04:53 PM
What a mouthfull.

I am an intermediate Flash MX designer/programmer. I am seeking what is probably one of the most sophisticated and has-not-been done (so I think) component/function/filter of some sort that can do the following:

We want to take the Guassian Blur algorhythm (same one as used in Adobe Photoshop) that takes an irregular rectangle and can animate a blur from an original crisp state to a blur of almost nothingness and back.

This component/function/filter must be able to do this to whatever data is entered in a movie clip withe this "Blur" function assigned to it. The end result should be a incredible and fascinating transitional effect that the masses can use.

Right now, the solution is just for bitmapped images, but we are looking for this same effect to be applied with text.

This problem cannot kill the processor and cannot be too big. My low-level programming friend and I have discussed and researched. We have the preliminary math worked up, but we are really looking for someone that has actually done this or is working towards the same goal.

I have seen many many examples. Some examples are closer to what we are looking for than others, but we are being picky trying to get this code off the ground.

What we are not looking for:
.swf or .fla files that find a solution through masked clips
.swf or .fla files that find a solution via duplicate movieclip
.swf or .fla files that "pretend" a blur is a mouse trail

We are wanting the real thing.

Lastly, we have searched the web high and low and have come across many people who seem to want to find the same effect. The biggest problem, aside from seeing if it's possible or not, is finding a true solution and not a cheating one.