sputnikinspace
04-02-2003, 12:40 PM
this is my code:
myListener = new Object
myListener.onKeyDown = function(){
if (Key.isDown(Key.DOWN)) {
trace("DOWN PRESSED");
}
if (Key.isDown(Key.UP)) {
trace("UP PRESSED");
}
if (Key.isDown(Key.LEFT)) {
trace("LEFT PRESSED");
}
if (Key.isDown(Key.RIGHT)) {
trace("RIGHT PRESSED");
}
if (Key.isDown(Key.ENTER)) {
trace("ENTER PRESSED");
}
}
Key.addListener(myListener)
Everything work like a charm accept the enter key that won't work why???
/sput
myListener = new Object
myListener.onKeyDown = function(){
if (Key.isDown(Key.DOWN)) {
trace("DOWN PRESSED");
}
if (Key.isDown(Key.UP)) {
trace("UP PRESSED");
}
if (Key.isDown(Key.LEFT)) {
trace("LEFT PRESSED");
}
if (Key.isDown(Key.RIGHT)) {
trace("RIGHT PRESSED");
}
if (Key.isDown(Key.ENTER)) {
trace("ENTER PRESSED");
}
}
Key.addListener(myListener)
Everything work like a charm accept the enter key that won't work why???
/sput