figgs
04-10-2003, 04:11 PM
Hi All!
I am creating a prototype interactive movie which involves running one piece of video and then giving the user the option of selecting another video clip and running that. currently all my video is embedded within separate MCs and I control them using the attachMovie() and removeMovieClip() methods.
the problem is that this all works like a charm when these MCs are set to "export in first frame", however this will be useless in application and I would like to load each clip shortly before it's needed (eg. while playing the clip before). When I don't export in first frame, I am greeted with a blank screen when trying to run any one of the clips.
Can I export in the frame of my choice, without actually playing the video clip till a later time? Should I put the video in separate swfs and use loadMovie()?
Sorry for the essay - can anyone help?? :confused:
figgs
I am creating a prototype interactive movie which involves running one piece of video and then giving the user the option of selecting another video clip and running that. currently all my video is embedded within separate MCs and I control them using the attachMovie() and removeMovieClip() methods.
the problem is that this all works like a charm when these MCs are set to "export in first frame", however this will be useless in application and I would like to load each clip shortly before it's needed (eg. while playing the clip before). When I don't export in first frame, I am greeted with a blank screen when trying to run any one of the clips.
Can I export in the frame of my choice, without actually playing the video clip till a later time? Should I put the video in separate swfs and use loadMovie()?
Sorry for the essay - can anyone help?? :confused:
figgs