yorkeylady
10-28-2003, 10:31 AM
For readers who don't understand what I''m talking about when I refer to codehints try typing this in your flash action panel.
myPushButton_pb.wowCodeHintDropList
The codehint for FPushButton is _pb.
I'm browsing through all my reference material for the components I have installed and have found a flaw in all of them.
The xml files all refer to <codehints> tag which makes it easier to select a method just by ending an instance name with their specified codehint. A drop down list will appear if you end the instance name with their codehint.
The problem is they all have codehints but don't tell you what the hint is in any of the reference material so how can we know what thier codehint extention is!
And to top that off, one of the components uses a main flash function for their code hint. I checked it to see if their functions register in the drop down list for the major function but they don't.
R O L A N D S C H A E R . C H (Sound Component)
<codehints>
<typeinfo pattern="globalStyleFormat" object="FStyleFormat"/>
</codehints>
An could someone please explain this one to me. If I create an instance of a component how can I possibly have more than one extention on it???
MMovement component
<codehints>
<typeinfo OBJECT="MoveConstant" pattern="*_movmc"/>
<typeinfo OBJECT="RockTo" pattern="*_movrc"/>
<typeinfo OBJECT="SlowDown" pattern="*_movsd"/>
<typeinfo OBJECT="SpeedUpSlowDown" pattern="*_movsusd"/>
</codehints>
I think if a person uses the codehint tag they should show it on the first main folder documentation.
If I'm understanding this wrong, someone please set me straight!
myPushButton_pb.wowCodeHintDropList
The codehint for FPushButton is _pb.
I'm browsing through all my reference material for the components I have installed and have found a flaw in all of them.
The xml files all refer to <codehints> tag which makes it easier to select a method just by ending an instance name with their specified codehint. A drop down list will appear if you end the instance name with their codehint.
The problem is they all have codehints but don't tell you what the hint is in any of the reference material so how can we know what thier codehint extention is!
And to top that off, one of the components uses a main flash function for their code hint. I checked it to see if their functions register in the drop down list for the major function but they don't.
R O L A N D S C H A E R . C H (Sound Component)
<codehints>
<typeinfo pattern="globalStyleFormat" object="FStyleFormat"/>
</codehints>
An could someone please explain this one to me. If I create an instance of a component how can I possibly have more than one extention on it???
MMovement component
<codehints>
<typeinfo OBJECT="MoveConstant" pattern="*_movmc"/>
<typeinfo OBJECT="RockTo" pattern="*_movrc"/>
<typeinfo OBJECT="SlowDown" pattern="*_movsd"/>
<typeinfo OBJECT="SpeedUpSlowDown" pattern="*_movsusd"/>
</codehints>
I think if a person uses the codehint tag they should show it on the first main folder documentation.
If I'm understanding this wrong, someone please set me straight!