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scwcca
12-05-2003, 09:15 PM
I just Test Launched

www.winnerclippinger.com/index2.html

Can you all give it a critique? Let me know what you like, don't like, and also on the technical side, what works, doesn't work.

Thanks!

Sarah

freddycodes
12-05-2003, 09:33 PM
Post this in the site check forum, this is for asking question related to Flash MX.

scwcca
12-05-2003, 09:45 PM
Sorry about that, don't use this forum too much. Didn't know there was a site check forum.

Thanks,
Sarah

bea_ker2
12-06-2003, 05:53 AM
Takes ages to load an doesn't tell you what its doing. starts and then stops whicle it loads. needs a preloader i think. i nearly closed it because i thought my pc had crashed. i have fast connection too.

cobo
12-08-2003, 12:33 PM
there´s something wrong with your meta tag...

what about giving the balls a litlle bit of ease... ?

cobo

scwcca
12-08-2003, 07:21 PM
Cobo,

Thanks for your reply. Yes there is something wrong with the meta tags. I added them in Dreamweaver MX. There is a feature insert meta tags in the head folder - it is then suppose to put them in the head - but didn't.

That's a problem?

How should I move them?

What do you mean about the little circles rolling down? With ease???
Please tell me more.

Anything else?

Also would you know anything about how to make the preloader load only when needed? Now they seem to load before every movie loaded even if not needed. Ex Under company - service or contact????

Thanks!

cobo
12-09-2003, 07:58 AM
hi,

1. open your index.html with an ordinary editor, copy your meta tags and paste them into the head, just under the first one that says:

<meta http-equiv="Content...

2. when you´re driving a car, you not start with a speed of 100 Mph and then stop from one moment to the other. at first you got a speed of 0 then 4,8,10,17,20... ...155,160 and so on.
those kind of motion have a natural feeling and looks much better than a simple _y += 5; script.

3. check in your first frame of every loaded movie if the preloader is needed.

if(getBytesLoaded >= getBytesTotal) {
gotoAndPlay(6) // or wherever your anim starts
}else{
// run your preloader
}


cobo

scwcca
12-09-2003, 07:13 PM
Thanks for the help.

I'm sure, I'll have questions later - but am off to try that out right now.

Sarah

cobo
12-11-2003, 06:31 AM
you´re welcome...