hockinsk
07-23-2001, 08:42 PM
Basically i got a sound.wav of 10 seconds in length in the library with a linkage identifier of "speechSound"
I create its object in _root with:
speech = new Sound(this);
speech.attachSound("speechSound");
i got various buttons in _root doin:
speech.start(0,0);
speech.start(3,0);
speech.start(7,0);
speech.start(8,0);
Problem is when i use an offset of more 7 or more, the sound plays from the offset for about a second, but fails to play all the way to the end of the sound???????
Any ideas, or is this a new bug as Macromedia don't seem to know anything about it!
If it works for offset values upto a certain no of seconds, why does it fail to complete the sound when the offset gets to a certain value?
Try it and you'll see!
Any ideas anyone?
Sam
I create its object in _root with:
speech = new Sound(this);
speech.attachSound("speechSound");
i got various buttons in _root doin:
speech.start(0,0);
speech.start(3,0);
speech.start(7,0);
speech.start(8,0);
Problem is when i use an offset of more 7 or more, the sound plays from the offset for about a second, but fails to play all the way to the end of the sound???????
Any ideas, or is this a new bug as Macromedia don't seem to know anything about it!
If it works for offset values upto a certain no of seconds, why does it fail to complete the sound when the offset gets to a certain value?
Try it and you'll see!
Any ideas anyone?
Sam