BeWare

02-08-2001, 11:03 AM

With good help from this site I have made a rectangle with all its corners dragable (I am so proud :)). My Script gets the x and y positions of the three corners, so I should be able to calculate everything I could ever want from my rectangle. But the Math Object doesn't contain a method to calculate the inverse Sinus. This makes it very hard to get the angles.

Is there inverse Sinus in ActionScript??

...or, is there some way of simulating this??

I think this is the same problem premise is haveing!?!

Is there inverse Sinus in ActionScript??

...or, is there some way of simulating this??

I think this is the same problem premise is haveing!?!