View Full Version : liquidjourney.com
03-23-2004, 07:54 PM
March 1st I launched this web site. It is a non commercial, open source experimental/art Flash web site. I think I have generally worked out most of the bugs in the public side of the site. To download files requires a one time registration -- the key resides on your own computer using the shared object in Flash.
Curious as to what people think of this kind of project.
If you do like it... cool. I would love to hear back from you.
03-23-2004, 08:29 PM
man, this stuff is really great! I commend you on all the work that went into this.
and Thanks for all the resources! :cool:
03-23-2004, 08:37 PM
holy crap, im digging deeper into your site, this stuff is insane! Very impressive...you must eat, drink, and sleep actionscript.
im fricken jelous :P
Btw, your site belongs here http://www.actionscript.org/forums/showthread.php3?s=&threadid=43826 :P
03-23-2004, 11:20 PM
Not often, not well...
Most nights I just need to putter and get an idea out, and lately its been in code. Usually, then I can sleep.
I work at a University in a media resource area, designing websites,... the pay kind of sucks but I can experiment a great deal.
Thanks for the comments
03-24-2004, 03:17 AM
doesn't work on my computer but my computer sucks :(
03-26-2004, 01:01 PM
i just tested it on my Mac (G4 running 10.3.3, using safari) and nothing happend. I get to the splash page, and when i click enter, the pop-up opens but with no content.
03-26-2004, 01:41 PM
I have an idea that I think will work. I just need to test it out as well.
I will post something here when I get the fix in place.
03-26-2004, 01:45 PM
mabey you should make a version for us people with 800x600 resolutions
03-30-2004, 12:22 PM
Just uploaded some corrections to how the site is viewed in Mozilla and in Safari. I just checked out Mozilla in Windows 2000 (v1.6) and things seem to working. As well I checked it in Mozilla for OSX, although I have not yet made the leap to Panther. I would appreciate any feedback from those using Panther and Safari v2.
One thing I could not easily change was to add a version for monitors that viewed at 800x600. I have done this before for a CD ROM where it is possible to place in content based on the users monitor dimensions, using the system capabilities...
var screenW = System.capabilities.screenResolutionX;
However, in this site where images open up, the scaling would effect how they are presented and animated, so I decided not to proceed with this option. Sorry to those below 1024. For this site I just wanted to go as big as I could.
03-30-2004, 03:39 PM
holy carp! that is an awesome site! :)
03-30-2004, 03:53 PM
hmmm doesn't seem to work at all for me :(
03-30-2004, 03:55 PM
oh wait I had some pop up blocker software on, it works now.
03-30-2004, 04:06 PM
ok, I finally got it to work on my computer and I must say that it is wonderful, I really like the AI stuff, amazing
03-30-2004, 05:07 PM
i cant see anything because you have such a High resolution on this site. and you dont even have scrollbars???? you should at least add scrollbars so i can scroll down to see the parts that i cant
03-31-2004, 01:08 AM
I appologize for the "high resolution", but that was what I was aiming for and it lends itself to the art side of what I am doing. Call it a self indulgence... I had a friend, in my multimedia course days, once say to me, "Can't you develop a site that caters to 1600x1200 resolution and higher. Your site is too small." He was at an obscene 1850x?? resolution. I have been moving my site design resolution up a notch, but I thought I was safe at 1000x650.
04-01-2004, 11:36 AM
800x600 = CRAP!
04-03-2004, 01:33 AM
I got lost for about an hour in your site playing with all the awesome things, PARTICULARLY the AI one where they eat up the ball, that's awesome ;)
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